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VIDEO GAMES

A selection of video game projects I've contributed to.

Twin Mirror - Dontnod Entertainment

Twin Mirror

Dontnod Entertainment, 2020

As a 2D Artist, I worked on :
- different in-game textures that require special attention such as posters, graffiti, narration assets etc...
- show pictures by integrating the text provided by the narrative designer and the level designers.
- concept arts for certain level areas of the game.

Platform: PlayStation 4, Microsoft Windows, GeForce Now, Xbox One

Trust My Sense - VR Graduation Project

Trust My Sense (VR)

Graduation Project - 2022

As a 2D/3D Game Artist, I worked on :
- art direction development (collaborative work)

- character art (from concepts to integration)

- texturing

- level art

- environment modeling

Platform: Meta Quest 2 (Standalone)

Trust My Sense - VR Graduation Project
Trust My Sense - VR Graduation Project

Devour

Straight Back Games - 2023

Steam

As a 3D Character Artist, I worked on : 
3D modeling, skinning and shader work for characters, clothing and props.

Outsourced work done at Nin-Ja Company, Tokyo.

Devour - Straight Back Games

Platform: Microsoft Windows, Mac OS

Devour - Straight Back Games
Devour - Straight Back Games
Hobble - Straight Back Games

Hobble

Straight Back Games - 2023

As a 3D Character Artist, I worked on :
3D modeling, skinning and shader work for characters, clothing and props.

Outsourced work done at Nin-Ja Company, Tokyo.

Discontinued

Hobble - Straight Back Games
Hobble - Straight Back Games
Hobble - Straight Back Games
Hobble - Straight Back Games
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All images © 2025 Théo Iparraguirre & collaborators

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